Rookie of the Year Mysolda: Renewing My Wedding Vows … with an NPC By Matt Marrone • February 13th, 2024 In many ways, my exploits in Skyrim remain the greatest achievements of my pathetic little life.
Beyond Structures Clockenflap 2023 Day 3: Running Youth, Otoboke Beaver, 9m88 and more By Khee Hoon Chan • February 9th, 2024 It’s day three of Clockenflap – and the final day of what is shaping up to be one of my favorite festival experiences.
Interlinked Now You’re Playing with Privilege By Phoenix Simms • February 9th, 2024 With times being as turbulent as they are in real life, sitting and appreciating a game’s artistry feels distinctly useless at times.
Here Be Monsters Loading the Gun: Simulation and Realism in Horror Mechanics By Emma Kostopolus • February 8th, 2024 Horror in game mechanics arises from the difference in how we interact with things that are realistic versus things that absolutely are not.
Friction Burns Returning to Rhythm in A Highland Song By Ruth Cassidy • February 7th, 2024 There’s a lot to learn from falling down mountains.
Mind Palaces Mostly Normal People By Maddi Chilton • February 7th, 2024 In the past few years of weird and superficial social media-based media criticism, a character’s relatability (or, used not synonymously but often close to it, likability) is shorthand for how successful they are within their text.
This Mortal Coyle Goth Femmes of Elden Ring By Deirdre Coyle • February 6th, 2024 Ranking Elden Ring’s goth femmes from “least” to “most” goth.
Ninja City: Drug Demon Disco By Stu Horvath and John McGuire • February 5th, 2024 Grab your shuriken, paisans!
I Played It, Like, Twice Death is Not the End: How to Win and Die Trying in Doomseeker By Orrin Grey • February 2nd, 2024 This is a game where it actually does pay to die, if you can do it when you mean to.