Artist Spotlight A Chat With Sara Alfageeh By Stu Horvath • March 9th, 2018 Illustrator Sara Alfageeh shares her history and her art.
The Board Soul Choices By Jeremy Signor • March 8th, 2018 Painful choices are what makes games interesting. Fact or Fiction embodies this philosophy.
Checkpoint DEFCON By Corey Milne • March 8th, 2018 These are games about waiting on the end of the world.
Another Look PaRappa and Me By Yussef Cole • March 7th, 2018 Playing PaRappa now, I feel nostalgic about not only its mechanics and aesthetics but also its place in the long, weird journey I’ve taken with coming to terms with hip-hop and its implications for my own identity.
Last Week's Comics Last Week’s Comics 3/7/2018 By Ian Gonzales and Sara Clemens • March 7th, 2018 Team Unwinnable shares their thoughts on Saga # 49 and The Terrifics # 1.
Hot Snakes Carves the Surf By Levi Rubeck • March 7th, 2018 Rick Froberg still hollers in the key of vinegar.
The Ritual Fails to Close the Circle By David Shimomura • March 6th, 2018 You can probably turn The Ritual off at the 66-minute mark.
This Mortal Coyle Bea Santello By Deirdre Coyle • March 6th, 2018 My favorite of Bea’s qualities is that she’s tired.
Kingdom Come: Deliverance – Myth-making and Historical Accuracy By Reid McCarter • March 2nd, 2018 “Making Henry believable is a process of selection – of sorting out what’s important to Deliverance’s designers and what isn’t. It reflects, in its own small way, their priorities.”
The Board Soul Drafting 102 By Jeremy Signor • March 1st, 2018 Though its many options can overwhelm absolute beginners, Bunny Kingdom’s very visual gameplay language makes it great for teaching the finer points of drafting.