The Heavy Pour It’s the Little Things, Kiddo! By Sara Clemens • March 27th, 2018 Thankfully, simple pleasures aren’t hard to come by.
Gingy's Corner The Merchant Memoirs By Gingy Gibson • March 27th, 2018 The Merchant Memoirs is odd.The Merchant Memoirs is a kinetic visual novel, meaning that you just read the story without making any choices.
Checkpoint Hollow Colossus By Corey Milne • March 26th, 2018 For all the politics in Wolfenstien II: The New Colossus, the game rarely lets players have a chance to examine them.
Mute: Sci-Fi is a Genre, Not a Setting By David Shimomura • March 26th, 2018 The story of a man searching for his lost love in a city hostile to him is novel. But its not necessary to tell this story in the future and Jones does nothing to connect the futurey, robotic set dressings with the actual story.
Where the Water Tastes Like Wine Betrays the Heart of Storytelling By Jeremy Signor • March 26th, 2018 Storytelling is dynamic. Where the Water Tastes Like Wine makes it feel static.
Dispatches from GDC 2018: Day Five By Amanda Hudgins • March 23rd, 2018 Amanda goes to GDC with a press pass. This is Day 5 of her experience.
Feature Don’t Go In the Woods By Stu Horvath • March 23rd, 2018 Stu Horvath discusses the new horror film They Remain with director Philip Gelatt and author Laird Barron, who penned the story from which the film was adapted.
Dispatches from GDC 2018: Day Three By Amanda Hudgins • March 22nd, 2018 Amanda goes to GDC with a press pass. This is a Day Three of her experience.
IGDA, Union-Busting and GDC 2018 By Michelle Ehrhardt • March 22nd, 2018 Former Kingdom of Amalur CEO shockingly comes out as anti-union at GDC
Dispatches from GDC 2018: Day Two By Amanda Hudgins • March 21st, 2018 Amanda goes to GDC with a press pass. This is Day 2 of her experience.