Gliding by the Light of The Red Lantern By Levi Rubeck • March 26th, 2020 This upcoming rogue-lite adventure novel has been two years in development, a bit before the annual Alaska race crashed through puppy Twitter, but happy to ride some of those waves nonetheless.
Archipelago America By Jeremy Signor • March 25th, 2020 Video games give us a window into how the US is structured, how it isolates us, and how we can connect.
Revving the Engine A Juggler’s Tale: Pull the Strings By Stu Horvath • March 25th, 2020 “There is a traveling circus inside a puppet theater play inside a videogame – it’s always so hard to summarize this game in one short sentence.”
The Happenstantial Politics of Need for Speed: Heat By Van Dennis • March 24th, 2020 Heat’s quite possibly the most anti-cop game in the entire Need for Speed franchise.
True Crime for Beginners By Amanda Hudgins • March 23rd, 2020 I’ve got a reputation. Let me put it to work for you. There’s a lot to true crime, and if you’re truly interested there’s some good stuff out there. ACAB, let’s watch some true crime!
The Shadow People By Stu Horvath and John McGuire • March 23rd, 2020 Descend into the depths of the earth to meet The Shadow People!
Towards a Carrier Bag Theory of Videogames By Edwin Evans-Thirlwell • March 23rd, 2020 Applying the lessons of Ursula K Le Guin’s criticism to the art of videogame storytelling.