How Valve is Making Dota Approachable By Sam Desatoff • August 10th, 2017 This year Valve has gone out of their way to make Dota 2 more approachable, and the results are impressive.
Last Week’s Comics 8/9/2017 By David Shimomura, Sara Clemens and Michael Edwards • August 9th, 2017 Team Unwinnable shares their thoughts on Injection # 14, Sex Criminals # 20 and KISS # 10.
Revving the Engine – Unfortunate Spacemen By Stu Horvath • August 9th, 2017 “Unfortunate Spacemen is basically The Thing, but in space and with your friends.”
Spilled Ink Vampire Lessons – Happiness Vol. 5 By Austin Price • August 9th, 2017 Happiness has worked until now because even in the trapping of the urban vampire-thriller it finds new ways to show the horrors of the mundane reality of growing older.
A Ghost Story isn’t great it’s just slow By Amanda Hudgins • August 8th, 2017 A Ghost Story is the kind of intellectual garbage a friend takes you to and insists it’s capital I Important.
Rail Theory Stops You From Feeling Heroic By Khee Hoon Chan • August 8th, 2017 Rail Theory, an upcoming survival horror videogame, feels like the sequel Dead Space 3 could have been.
The Darkside Detective is a Short, Brilliant Occult Game By David Shimomura • August 7th, 2017 That’s what makes this game so special. In a very perceptible way, The Darkside Detective is like a kind of poetry.
Gingy's Corner A Horror Visual Novel About Real Estate By Gingy Gibson • August 7th, 2017 The Letter is a horror OELVN about the dangers of real estate agents failing to follow basic chain letter etiquette.
Why Video Game Music Matters By Sam Desatoff • August 3rd, 2017 The ability for game music to elicit that kind of psychological response is powerful, and doubly so when nostalgia is involved.
The Board Soul Breaking the Rules By Jeremy Signor • August 3rd, 2017 Rules are the foundation on which board games are built, but how much can a game bend its own rules until it breaks?