Always Autumn The Loveliest Lies of All By Autumn Wright • November 3rd, 2024 Not what, but where is over the garden wall?
Exploits Feature Glimpsing the World’s True Scale By Rory Hoeschen • November 1st, 2024 You are tiny. You are enormous.
Personal Items Work Best: Oddity (2024) By Orrin Grey • October 31st, 2024 Oddity is an extremely slow burn, though it keeps elements of eeriness and dread close at hand.
Past Presence Dream Vacation By Emily Price • October 31st, 2024 The suburbs are conformity, and they’re also, for people around a certain age, parenthood.
Noise Complaint Marilyn Manson, Middle School Dances, and Small Town Fear By Ben Sailer • October 30th, 2024 I can’t remember if I left and went home after hearing the rules of the game, but I do remember refusing to play, without saying exactly why I didn’t want to join in.
Funeral Rites They Feed on Fear By Elijah Beahm • October 29th, 2024 “The inspiration behind playing as monsters is very personal. As a youth with an obvious disability, I found that I did not fit in, and I felt akin to the monsters in pop culture and media.”
Magic Realms: The Art of Fighting Fantasy By Stu Horvath and John McGuire • October 28th, 2024 More Fighting Fantasy art that any human can handle in one sitting.
Feature Story Nothing But Respect for My President Whipped Crème By Orrin Grey • October 25th, 2024 Does each peak hold beautifully from kitchen to plate, as the can promises? Is it sure to impress? Will it make my family love me?
An Interview with Game Director Kim Krogh Nielsen on theHunter: Call of the Wild By Elijah Beahm • October 24th, 2024 That fundamental focus on strategy and planning is central to the game, though theHunter’s developers aren’t averse to throwing you into an adrenaline fueled fight for survival either.