Feature Excerpt The In-game Museum By Daniel Fries • July 26th, 2018 Devoid of physical limitations, games examine what museums represent and what they soon could be.
Mini-Operas in Grind and Glitch By Levi Rubeck • July 26th, 2018 How grindcore taught me to appreciate Tierra Whack.
Feature Excerpt Skin Deep By Malindy Hetfeld • July 25th, 2018 For a modern racial allegory, David Cage repeats a lot of history’s mistakes
Episode 2: Call of Cthulhu By Stu Horvath and John McGuire • July 22nd, 2018 In Episode 2 of the Vintage RPG Podcast, Stu and John discuss Chaosium’s Call of Cthulhu, Tales from the Loop, the board game Azul and much more!
Unwinnable Monthly – July 2018 By Stu Horvath • July 20th, 2018 July’s issue is crammed full of interesting stories on KotOR2‘s Kreia, Detroit: Become Human, museum games and much more. Stu has the rundown for you here.
When the Pros Take Over By Michael Tresca • July 18th, 2018 Will the professional polish of Dungeons & Dragons streaming shows create an unexpected hurdle for new players getting into the game?
Daughters Split Open Their Satanic Chrysalis By Levi Rubeck • July 18th, 2018 This country has had no shortage of crusty street preachers, split-lip soothsayers crawling across glass-littered asphalt to cough up a truth few are brave enough to bear.
How Wolfenstein II Lost Its Head Over Toxic Masculinity By Elijah Beahm • July 17th, 2018 Shooters are directly linked with the precise sort of violent, cold, rage that toxic masculinity brings about; especially with id Software’s games resting as a vanguard of heavy metal.
War on Words: Mobile v. Handheld By David Shimomura • July 17th, 2018 It’s why the recent trend to enforce the artificial barrier between “mobile” and “handheld” is so tenuous and dangerous.
Human Chess Shots Fired By Don Becker • July 16th, 2018 Is New York shaping up as the battleground for the biggest battle in wrestling since the Monday Night Wars 20 years ago?