Assassination Nation has Blood in its Teeth By Amanda Hudgins • October 1st, 2018 The moral of Assassination Nation is that high school boys are terrible and you should kill them.
Planescape By Stu Horvath and John McGuire • September 30th, 2018 Explore the multiverse with Vintage RPG as they dig into Planescape, the classic D&D campaign setting.
Gingy's Corner Hermes and Gry: A Crooked Plan By Gingy Gibson • September 28th, 2018 There are bad bosses, and then there are bosses willing to sell your organs to a back alley doctor for potion money. This VN features the latter kind.
FASCINATION Never Be Clean Again By Astrid Budgor • September 28th, 2018 “Oh, so society’s to blame …”
I Accidentally a Film Festival: Part One By Orrin Grey • September 28th, 2018 Orrin Grey embarks on a film festival…in his living room. Join him as he watches The Twilight People, The Ghoul and Bruce’s Deadly Fingers.
Feature Excerpt Your Hands Are Always Tied By Adam Goodall • September 27th, 2018 A card game wrestles with the darker side of the clothing production and its own mission to change how players see the world.
Bullets are the Pennies By Levi Rubeck • September 27th, 2018 Destiny 2 is penny slots, a string of tiny thrills occasionally punctuated with glowing ones.
Art Divine By Jeremy Signor • September 26th, 2018 When you marry art style with theme, the results can be simply divine.
E-soterica Going Through The Motions of Work in Fortune-499 By Khee Hoon Chan • September 26th, 2018 How does one introduce themselves to a disinterested stranger and exchange suggestions on “honing competitive advantages through collaboration”?
The Harmful Misconceptions Behind We Happy Few By Alyse Stanley • September 25th, 2018 Compulsion Games’ recent release rebukes psychiatric drugs in its attempt to build a commentary around them.