The Heavy Pour New Gods By Sara Clemens • November 2nd, 2018 New York Comic Con is a monument to hype with amusements deliberately designed to part fans from their money and/or time, but Sara would hate to miss the fantasy.
Who Is Mike By Gingy Gibson • November 2nd, 2018 What does it mean for there to be a “real” version of you?
Exploits Feature The Draw of “Live” By David Shimomura • November 1st, 2018 Despite access to all the content in the world via broadband streaming, live performance will never lose its allure.
Call Dad By Levi Rubeck • November 1st, 2018 Make noise, refuse to settle, share the heat with somebody, check in with your loved ones.
Feature Excerpt God of Shame By Kenneth Shepard • November 1st, 2018 Violence is a language with meaning in God of War, rather than the gratuitous thrill of the game’s predecessors. And this legacy is exactly what Kratos means to hide from his son.
We Are the Monsters By Jeremy Signor • October 31st, 2018 “Maybe we as queer people often have such kinship with monsters because we had to make pals with them when we were all hidden away inside the closet.”
Raw, Dog Hair and the Nervous Unreality of Pristine Images By Nic Rueben • October 31st, 2018 To portray and enforce the unachievable as normality is to enact violence upon the observer.
E-soterica A Visual Novel To Scare You Sleepless By Alyse Stanley • October 31st, 2018 It may be a classic, but Alyse still champions the uncle who works for nintendo as one of the scariest indie games out there.
Revving the Engine Ghost By Stu Horvath • October 30th, 2018 Unwinnable chats with Robert Wahby, lead project director of Sky Machine Studios, about their forthcoming game Ghost, a foray into stealth, Victoriana and revenge.