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Regular Features

Letter from the Editor

Unwinnable Monthly – March 2026

By David Shimomura • March 23rd, 2026

Calm before the storm.

Castle Thrax

By Stu Horvath and John McGuire • March 23rd, 2026

Of stock lists and ancient history.

I Played It, Like, Twice...
A photograph of two clay minis from Necromolds a purple bug guy and a green lizard that is about to get smooshed

Smash ‘Em: Necromolds and the Power of a Good Idea Done Well

By Orrin Grey • March 17th, 2026

Molds for making gribbly little monsters out of Play-Doh and then smushing them.

The Privilege of Play and Other Topics

By Stu Horvath and John McGuire • March 16th, 2026

Another collection of chit-chats.

Nonhuman Meditations
Mabel Pines meets a rainbow-maned unicorn in an episode of the animated series Gravity Falls.

Sensing and Leaving the Unicorn Trap

By Alyssa Wejebe • March 13th, 2026

Even when I was little, I could tell that when it came to unicorns and dragons, unicorns were pushed onto girls, and dragons were meant for boys.

Here's the Thing
A screenshot from Pathologic 2 shows the player character's hands holding a revolver. Two figures in dark clothing approach on a cobblestone street, at least one ready to fight.

I Can’t Stop Thinking About Pathologic 2

By Rob Rich • March 12th, 2026

The fact that a videogame can make me think about these kinds of dilemmas on both a moral and mechanical level is utterly fascinating.

Forms in Light
Seen from above, Link falls through the Hyrule sky, arms and legs outstretched.

Staying Aloft

By Justin Reeve • March 11th, 2026

Gliding in Tears of the Kingdom is less about getting somewhere than agreeing to fall in a particularly coordinated manner.

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