Diary of a 1st-Time Interactive Fiction Developer – Part 78: Skip to the End By Declan Taggart • November 12th, 2019 At long last, Declan Taggart finishes up his dev log for Choose Your Own End to the Viking World.
Forms in Light Function and Fiction By Justin Reeve • November 12th, 2019 Destiny 2 has a more complex relationship with Modernism than its clean-cut buildings would suggest.
Collision Detection How I Learned to Stop Worrying (And Love Being Horrified) By Ben Sailer • November 11th, 2019 Ben hasn’t felt frightened by a game since playing the original Resident Evil two decades ago. However, a brisk run through Outlast changed that, and in the process, helped him rekindle a long-lost love for being scared shitless.
Jim Zub on the Young Adventurer’s Guides By Stu Horvath and John McGuire • November 11th, 2019 This week, author Jim Zub fills us in on everything you want to know about his brand new series of introductory Dungeons & Dragons books.
Musings Concerts Suck, But Landon Tewers Doesn’t By Blake Hester • November 11th, 2019 Blake sees his first concert in four years and it’s…weird.
This Mortal Coyle Alice from American McGee’s Alice By Deirdre Coyle • November 8th, 2019 American McGee’s series seemed like a natural extension of Deirdre’s lifelong Alice in Wonderland obsession.
Brain Burpies with Obelisk Overthrow By Levi Rubeck • November 7th, 2019 The elegance of Obelisk Overthrow inspires me to think harder, as if clenching my jaw was what keeps me from conceptualizing a plan and executing it.
Another Look Planting Seeds in the Apocalypse By Yussef Cole • November 7th, 2019 Mutazione owes its narrative to those who now survive in spite of colonialism and it’s world-ending tendencies.
The Beat Box Noteworthy Hip Hop – October 2019 By Noah Springer • November 7th, 2019 Just like a white girl’s cup filled with pumpkin spice, Noah’s ears runneth over with great hip hop this month.