I Played It, Like, Twice... I Guess No One’s Coming: The Art and Arithmetic of Hidden Leaders By Orrin Grey • August 15th, 2022 Hidden Leaders is one of those games that is deceptively basic but can grow strangely complex as you play.
The Atlantis Bestiary By Stu Horvath and John McGuire • August 15th, 2022 Every once in a while, we stumble upon a true treasure.
Open World My Own Personal 25th Universe By Edward Smith • August 12th, 2022 The emotional, psychological circuit catalyzed by videogames, and its inevitable dead end
Nonhuman Meditations A Dog and Her Friend and the Lockdown in Between By Alyssa Wejebe • August 11th, 2022 Alyssa imagines Isabelle’s friendship with Doomguy while remembering the first year of lockdown.
Friction Burns Wholesome Games, and the Context Collapse of Branding Culture By Ruth Cassidy • August 10th, 2022 Whether they meant to or not, Wholesome Games have staked unique ground, so their choices invite criticism about what is and is not included.
Here's the Thing The Nostalgia of “New DOOM” By Rob Rich • August 10th, 2022 Rob ruminates on the unexpected way that the new direction for DOOM panders to nostalgia.
Forms in Light Hell on Earth By Justin Reeve • August 9th, 2022 The levels in DOOM Eternal provide a reminder that despite being the predominant forms of architecture for the better part of a century, internationalism and modernism are not without their problems.