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Area of Effect

Space in Space

By Jay Castello • August 9th, 2023

Mars First Logistics being about delivery, moving through the open world becomes something very deliberate, rather than feeling like an accident with, at best, an improvised solution.

Rookie of the Year
The cracked screen and streaky pixels of a broken iPad.

Off Switch

By Matt Marrone • August 8th, 2023

We were all going on a fast. A screen fast. No iPads, no Nintendo, very limited television, for the next three weeks.

Champions

By Stu Horvath and John McGuire • August 7th, 2023

Grab your cape, but only throw on the Queen song if you absolutely must!

Interlinked
A long corridor in a school building rendered in sepia tones.

Uprooting Time

By Phoenix Simms • August 4th, 2023

Déraciné is an interesting rumination on what makes game narratives convincing, but it’s also a game that effectively communicates EcoGothic fears of being at the mercy of nature.

Noise Complaint

12 Records I’ve Made the Time to Listen to So Far in 2023

By Ben Sailer • August 3rd, 2023

Feeling that 2023 is flying by too quickly, Ben stops to reflect on the music that has provided his soundtrack for the year to date.

Open World
A screenshot from the Simpsons featuring a plain cake with random letters sprawled all over which was made specifically for Homer to ruin so he wouldn't ruin Maggie's cake

The Graffiti Wall

By Edward Smith • August 2nd, 2023

It’s not sufficient to create the distraction – the distraction has to provide the illusion of not being distracted, and, in fact, of having your individualism or your thirst for change and influence slaked.

Here Be Monsters

The Unsettling Mindfulness of Horror

By Emma Kostopolus • August 2nd, 2023

To succeed in a survival horror experience, mindfulness is an incredibly helpful tool.

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