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Urban Block-Buster

By Adam Boffa • November 24th, 2016

“The cities [in Age of Ultron] are largely anonymous, barely named or depicted outside of their purpose as a backdrop for carnage.”

The Burnt Offering

The End

By Stu Horvath • November 23rd, 2016

“Endings are a kind of freedom. If a story never ends, you’re bound, shackled to it forever.”

The Cinematography of Horror Games

By Matthew Byrd • November 17th, 2016

“The fact that no one clear camera solution exists means that the horror genre serves as a playground for video game cinematography.”

Spilled Ink

Unhinging the Familiar

By Austin Price • November 16th, 2016

Shin Godzilla finally puts the horror back into the iconic kaiju.

Love Issue – Theme Recap

By Team Unwinnable • November 11th, 2016

September was Unwinnable’s month of love.

Sleeping Dogs Was Nostalgic Wish Fulfillment

By Khee Hoon Chan • November 3rd, 2016

United Front Games is dead, and with it some of this Hong Kong action fan’s videogame dreams.

Why the Videogame Western is s One Horse Town

By Matthew Byrd • November 3rd, 2016

How the West was won by Red Dead Redemption.

Dino Rex

By Corey Milne • November 1st, 2016

“Dino Rex is more than just a silly homage. It acts as…a time capsule from back in the distant past of 1992. When we saw dinosaurs quite differently from today.”

Monster Issue – Theme Recap

By Team Unwinnable • October 28th, 2016

Sink your fangs into excerpts from all the theme stories in the Unwinnable Monsters issue.

Life in the Monster Squad

By Orrin Grey • October 27th, 2016

Orrin Grey joined The Monster Squad as a kid and life’s never been the same since.

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