The Games I’m Forcing My Captive Family to Play This Holiday Season By Sam Desatoff • December 15th, 2016 “Games are a great way to stem that holiday stress and bring joy back to the season.”
A Digital Home For The Holidays By Matthew Byrd • December 15th, 2016 “What I wanted was a place where I could bask in the spirit of the season without feeling like a complete outsider.”
Pokémon Red and Blue Reflect Your Worldview As a Kid By Khee Hoon Chan • December 13th, 2016 “Minor but illogical details, like how my poor mum couldn’t afford a bed while I had an entire room to myself, were inconsequential to my eight-year-old self.”
Ode to Soylent By Teddy Dief • December 7th, 2016 Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent . . .
Queers in Love Reminds Us to Live and Love By Khee Hoon Chan • November 29th, 2016 In ten seconds, Queers In Love At The End of the World captures the transcendent power of love with greater success than most big budget titles.
NBA 2K: MyCareer Mode is no Power Fantasy – And That’s a Good Thing By Matt Sayer • November 28th, 2016 NBA 2K’s MyCareer mode wants you to remember: it’s okay to screw up.
The Burnt Offering The End By Stu Horvath • November 23rd, 2016 “Endings are a kind of freedom. If a story never ends, you’re bound, shackled to it forever.”
Civilization VI Has the Best Opening. Ever. By David Shimomura • November 17th, 2016 “Sometimes, something as simple as an introduction can remind us that, as a civilization, we’ve come so very far but that we’ve still so much further to go.”
A Reaffirmation, a Promise and an Invitation By Stu Horvath • November 15th, 2016 Some thoughts on the future and where Unwinnable fits.
A Normal Lost Phone: Learning About Identity Through Objects By Khee Hoon Chan • November 15th, 2016 “You have just found a phone. Find out the truth.”