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Exploits Feature

Not Enough Time

By Stu Horvath • May 2nd, 2018

Look, we’re all going to die. The real tragedy is that we’ll leave unread books on the shelf when we do. Or is it?

An Ode to Porkins (and Star Wars Merchandise)

By David Shimomura • April 23rd, 2018

Not only does Porkins merch exist, but there’s a lot of it. What’s that say about Star Wars?

Feature Excerpt

The Origins of Assassin’s Creed

By Yussef Cole • April 20th, 2018

Yussef Cole explores the complex relationship between Assassin’s Creed: Origins, Egypt and blackness.

Alcohol and Alienation in Moscone

By Mahli-Ann Butt • April 18th, 2018

Mahli-Ann Butt explores the state of the games industry through discourses around the drinking culture at GDC

This Mortal Coyle

Phase Scout Jess

By Deirdre Coyle • April 18th, 2018

After the world ends, Phase Scout Jess and I meet in an industrial park, attempting to harvest resources from the same dumpster. I’m wearing a Black Flag t-shirt.

What to Do When No One’s Doing Anything

By Amanda Hudgins • April 11th, 2018

I’m sick of this bullshit. Publication silence on sexual misconduct and harassment in games journalism isn’t helping anyone but the accused.

Documentary Sunday

AlphaGo

By Megan Condis • April 10th, 2018

What if artificial intelligence reveals a different way for us to be human?

Backlog

Violent Videogames are Violent

By Gavin Craig • April 6th, 2018

Taking action on gun violence doesn’t require defending the too-often stupid violence in videogames.

This Mortal Coyle

The Lone Wanderer

By Deirdre Coyle • April 5th, 2018

Deirdre writes about Fallout 3, library school and killing our alternate selves.

The McMaster Files

What Parts Remain?

By Jason McMaster • March 30th, 2018

Life really sucks and hurts most of the time, but if we cut out and manage all the bits that make us feel, what parts remain?

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