This Mortal Coyle Bea Santello By Deirdre Coyle • March 6th, 2018 My favorite of Bea’s qualities is that she’s tired.
The Burnt Offering The New Make-Believe By Stu Horvath • February 28th, 2018 When most folks have a mid-life crisis, they buy a sports car. Stu Horvath frets about his ability to run tabletop roleplaying games.
Who’s that Knocking at My Door? By James Fudge • February 27th, 2018 A specter is haunting James’ family.
Letter from the Editor Diversity and Inclusion are Fucking Important By Stu Horvath • February 23rd, 2018 Yesterday, we called for submissions from writers of diverse backgrounds. I want to talk about the thinking behind that decision.
Here's the Thing Perspectives By Rob Rich • February 15th, 2018 Rob recounts his experience with the videogame industry (both inside and out). Turns out a lot of people have the wrong idea.
This Mortal Coyle April Ryan By Deirdre Coyle • February 9th, 2018 April Ryan, the hero of The Longest Journey, is smart, capable and deals with plenty of bullshit from creepy dudes. So basically: Every Woman.
Feature Excerpt A Tale of Two Worlds By Yussef Cole • January 24th, 2018 The more perfect the theme park, the larger its landfills.
The Cranberries Baseball Association: Remembering Dolores O’Riordan By Matt Marrone • January 16th, 2018 Matt Marrone shares an unusual memory of Dolores O’Riordan, the Cranberries and baseball videogames.
Documentary Sunday Living Dolls By Megan Condis • January 15th, 2018 Despite their creepiness, Meg Condis discovers that dolls hold an incredible sway over some collectors.
Checkpoint Saved State By Corey Milne • January 15th, 2018 Corey Milne looks at how Neir: Automata‘s adversarial save system is a function of the game’s narrative.