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Life

The Beautiful World of Jeffree Star

By Amanda Hudgins • January 20th, 2020

There’s probably some academic who would be able to stay what stage of capitalism is a multi-part expose about the beauty industry that is actually a seven part ad for a makeup palette.

Musings

When in Hell, We Do Shots At the Bar

By Blake Hester • January 14th, 2020

For something that marketed itself as a funny, drunken romp through hell, Afterparty sure feels a lot like an AA meeting.

The McMaster Files

The Dreamers of the Dreams

By Jason McMaster • January 14th, 2020

Jason says goodbye to the architect behind one fondly remembered virtual bastion.

Collision Detection

There’s No Such Thing as a Neutral War Story

By Ben Sailer • January 14th, 2020

Like literally every other piece of media, videogames don’t exist in a vacuum.

Forms in Light

Beyond Blueprints

By Justin Reeve • January 13th, 2020

Manifold Garden is filled with structures that you’ll never see on a blueprint because they would be impossible to actually build.

Here's the Thing

An Ode to the Fan Mode

By Rob Rich • January 11th, 2020

It took some time, but Rob has realized that sometimes the best way to “fix” a toy is to stop following the instructions.

Feature Excerpt

Undercurrent: Sea of Solitude’s Monsters Undermine a Mental Health Journey

By Caitlin Galiz-Rowe • December 20th, 2019

The protagonist’s inner demons seem to get the least screen time for a game about monsters.

Feature Excerpt

The Art of LARP

By Sharang Biswas • December 20th, 2019

LARPing is as much about community and art as it is about roleplaying.

Musings

From Kamurocho, With Love

By Blake Hester • December 13th, 2019

Halfway around the world, in a city he’s never been to before, Blake finds a place he knows as well as his home.

Another Look

Tea and Warfare

By Yussef Cole • December 9th, 2019

In Fire Emblem: Three Houses, tea is a pleasant diversion that holds a deeper meaning.

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