I Wish Quarantine Was More Like Demon’s Souls By Lucas DeRuyter • February 16th, 2021 Demon’s Souls mechanics also remind me that other people are struggling against the same challenges that I am.
Letter From the Editor Unwinnable Monthly – February 2021 By Stu Horvath • February 14th, 2021 February sure is long for the shortest month, right? Pass the time with the new Unwinnable Monthly.
Terry Pratchett’s Antidote to Copaganda By Hannah Copestake • January 21st, 2021 Why aren’t the police on the side of ordinary people?
Feature Excerpt The Plagues of Dunwall By Alma Roda-Gil • January 21st, 2021 The rich and powerful never think that the problems of the common people will affect them.
Collision Detection Countering COVID-19 Disinformation in Five Minutes or Less with Go Viral! By Ben Sailer • January 8th, 2021 Separating fact from fiction on the Internet and in the media is more difficult than ever. In the middle of a global pandemic, the consequences are potentially lethal. Could a simple browser game be part of the solution?
Traces Marching On By Diego Nicolás Argüello • December 23rd, 2020 “I am the end. Do you understand? This world, and this tapestry, I would devour. It is my purpose.”
Always Autumn Winter’s Wind By Autumn Wright • December 21st, 2020 If death is inevitable in Outer Wilds, then so is Timberhearth.
Feature Excerpt Who Firewatches the Firewatchers By Caroline Delbert • December 17th, 2020 Marshall played Firewatch and thought being a firewatcher sounded good, so he volunteered.
Forms in Light Formal and Vernacular Architecture By Justin Reeve • December 14th, 2020 The game world in Breath of the Wild is filled with interesting architecture
Traces Learning Tetris By Diego Nicolás Argüello • December 11th, 2020 2019 was the year I started learning Tetris.