1983 and the Future of Videogame Writing By Levi Rubeck • May 7th, 2020 Levi turns back the clock on videogame crit.
Collision Detection Finding Meaning in Animal Crossing’s Weird-Ass World By Ben Sailer • May 7th, 2020 Animal Crossing: New Horizons has dominated social media since its release. This explainer might help you understand the appeal, or it might not explain anything at all.
Musings Persona 5 and the Eternal Classroom By Blake Hester • May 6th, 2020 Persona 5 is a glorious reminder that even if high school sucked, being a kid kinda ruled.
Behind the LudoNarraCon 2020 Poster: An Interview with Leonie Yue By Alyssa Wejebe • May 6th, 2020 For many folks, their first exposure to LudoNarraCon was the poster. We talk to the artist.
Become a Raccoon Detective in Backbone: An Interview with Developer EggNut By Alyssa Wejebe • May 5th, 2020 Don’t get in the way of a raccoon detective on a case!
Feature Excerpt In the Suburbs I: Stardew Valley and Arcade Fire By Alyssa Hatmaker • May 4th, 2020 No matter what artists might be trying to convey in their music, we inevitably tailor their message to fit ourselves.
Another Look Resource Extraction By Yussef Cole • May 4th, 2020 Why not have a game that recognizes that in order to have that perfect garden world, that communal utopia, you must endlessly fight and sacrifice for it?
Lightsaber Dueling Pack By Stu Horvath and John McGuire • May 4th, 2020 Relive the duel between Luke and Vader over and over again, without breaking a sweat! No lightsaber toy necessary!
The Flower Collectors: An Interview with Gregor Eigner By Alyssa Wejebe • May 1st, 2020 Solve a mystery from your balcony.
Expanding the Second LudoNarraCon: An Interview with Chris Wright By Alyssa Wejebe • April 30th, 2020 We chat with Chris Wright about LudoNarrraCon’s past, present and future.