Feature Excerpt The 3DS Made Dungeon Crawlers Accessible & Its Legacy Is Palpable By Latonya Pennington • July 20th, 2023 Through the 3DS, dungeon crawlers would go from being a niche genre to something more accessible as the console matured.
“You Just Have To Start!” An Interview with Marskye (AKA Ramsey Kharroubi) By Elijah Beahm • July 18th, 2023 Marskye hopes that with the growing appreciation for music, that more players recognize how integral composers are in creating their favorite experiences.
Letter from the Editor Unwinnable Monthly – July 2023 By David Shimomura • July 17th, 2023 Let’s get crazy.
Fudge Around and Find Out: Tears of the Kingdom’s Link to the Childish Past By Francisco Dominguez • July 14th, 2023 Link may be over 100 years old, but he never truly grows up.
Forms in Light Influence and Persuasion By Justin Reeve • July 14th, 2023 In much the same way as architecture, power is reflected in the control exerted by level designers over the movement of players in videogames.
Casting Deep Meteo Me, My Wife and Eye-rene By Levi Rubeck • July 12th, 2023 The best way to cut nostalgia? With a little bit of something new.