Forms in Light Wealth and Poverty By Justin Reeve • March 5th, 2021 A tale of haves and have nots on the frontier.
I Played It, Like, Twice... Versus Mode – Arcadia Quest x Super Dungeon Explore By Orrin Grey • March 2nd, 2021 For the first installment of this periodic feature, we’ll be looking at Arcadia Quest and Super Dungeon Explore.
Revving the Engine Creature in the Well: Between the Known and the Unknown By Melissa King • March 2nd, 2021 “Every aspect of gameplay is a teaching moment”
Goblinville and Rebel Crown Interview By Stu Horvath and John McGuire • March 1st, 2021 We talk to Michael Dunn-O’Connor and Eric Swanson of Narrative Dynamics!
Feature Excerpt We Found Love in a Chatless Place: Community through Silent Multiplayer By Emma Kostopolus • February 26th, 2021 Painting in a world where no one has mouths but they must speak.
Gingy's Corner Huniepop 2 By Gingy Gibson • February 26th, 2021 A disappointing sequel actively working to quash any joy the player may attempt to derive from it.
Feature Excerpt Videogame Chamber Music By William Dowell • February 26th, 2021 “One Winged Angel” is plenty haunting to start but then you hear the string quartet version. Find out what goes into that.
IT DOESN’T MATTER WHEN YOU KILL ALL THE CIVILIANS By Edward Smith • February 23rd, 2021 I firmly believe that the player is the least interesting character in every videogame.
Appendix N: Peter Bebergal Interview By Stu Horvath and John McGuire • February 22nd, 2021 This week, we chat with Peter Bebergal, editor of the new anthology exploring classic Dungeons & Dragons-influencing fantasy fiction: Appendix N!
I Wish Quarantine Was More Like Demon’s Souls By Lucas DeRuyter • February 16th, 2021 Demon’s Souls mechanics also remind me that other people are struggling against the same challenges that I am.