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Acquiring Phantomilian

By Phoenix Simms • October 5th, 2022

Games have their own form of communication and language and, in some instances, they include constructed languages, or conlangs, that are foreign to their players too.

Here Be Monsters
A stone frieze depicting a winged figure holding unbalanced scales.

An Introduction and Manifesto

By Emma Kostopolus • October 3rd, 2022

The horror of videogames, and a lot of horror more generally, rests on the fear of time.

WHPA-13: Weird Heroes of Public Access

By Stu Horvath and John McGuire • October 3rd, 2022

Click that switch over to the UHF dial!

I Played It, Like, Twice...
Crop of the cover of Monster Mayhem, a painting featuring your classic mosters like Sexy Ghost, Necktie Werewolf, Dog Collar Dracula, Too Many Teeth Mummy, and Jock Zombie

Offensive Stereotypes: Monster Mayhem Rises from the Crypt… But Maybe Shouldn’t

By Orrin Grey • September 30th, 2022

Despite its cartoony demeanor, Monster Mayhem is no different from White Wolf’s RPGs, and its approach is… not exactly sensitive, even for 2007.

This Mortal Coyle
The protagonist Bailey Ward from the videogame Switchcraft. She is a young woman with long auburn hair shaved on one side and an olive skin tone. She is casually dressed and smiling in what looks like the interior of a cafe.

Ruby Blue from Switchcraft

By Deirdre Coyle • September 30th, 2022

Ms. Blue’s aesthetics speak volumes: she wears librarian clichés – cardigans and tortoiseshell glasses – with bodycon animal prints, statement jewelry and long, blue nails.

Assigned, (De)limited Desire
A woman in a sheer dress appears three times, in nearly the same image, staring up and to the left in an almost doll-like fashion

Marissa Marcel, You Will Never Be Famous

By Trevor Richardson • September 29th, 2022

The character is the actor, is the art, is the artist.

Dimensions
The title screen for There Swings a Skull: Grim Tidings, featuring those words over an interior castle wall with a few coffins assembled

There Swings a Skull Completes the Bigger Picture with Grim Tidings

By Caroline Delbert • September 28th, 2022

How do you turn a tightly told jam game into something more? For Quinn K. and Conor Walsh, it was a creative challenge.

Friction Burns
A house with a tin roof built on top of horizontal oil drums sits in a warehouse that is also a museum, a single light illuminating an old man asking questions of the residents on the porch

Finding The On-Ramp To Route Zero

By Ruth Cassidy • September 26th, 2022

Kentucky Route Zero carries its own ghosts of its critical legacy. How do I get past that?

Revving the Engine
A 3D rendering of a gray metal robot wearing a shoulder-slung pouch and a loose piece of red fabric tied around its head. A teddy bear with glowing blue eyes perches on the robot's right shoulder.

2020s Tech, 1980s Spirit

By Ben Sailer • September 26th, 2022

Dykom Software’s twin-stick side-scrolling shooter invokes 80s geek culture nostalgia while hiding a few twists underneath an absurdist premise.

DNGN

By Stu Horvath and John McGuire • September 26th, 2022

Ten levels down and more to go…

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