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Brain Scratch
Some real gross alien architecture, brutalist Geiger, with two giant humanoid heads looming over a wet altar, all with strange vines descending like tentacles

We Scorn Friction at Our Peril

By Steven Nguyen Scaife • October 31st, 2022

A look at some smaller games that use friction to make a point, to express frustration and access emotions beyond the limited vocabulary of realism and polish.

Here Be Monsters
A screenshot from Resident Evil 2 shows Clare pointing a gun at Mr. X, a huge imposing man in a black leather trench coat

On Being Chased

By Emma Kostopolus • October 31st, 2022

These monsters are more than bundles of code: they are a concrete reminder of the lack of control that we have over our own lives.

I6: Ravenloft (Remastered)

By Stu Horvath and John McGuire • October 31st, 2022

A return to Ravenloft…

Dimensions
Screenshot of the search and find feature in Immortality, featuring many still images used to go through the footage; shots of keys, lady in bed, lady in bed with man, weirdos in robes and more

Papers, Apples, Microphones, Chairs: Immortality’s Spatial Miscellany

By Caroline Delbert • October 27th, 2022

Sam Barlow’s recent game projects his text-searching trademark into fully realized feature films. How do you know where to look?

Past Presence
A screenshot from the videogame Roadwarden shows a crossroads in a pixelated, sepia-toned wood.

Roadwarden

By Dr. Emily Price • October 27th, 2022

There is a gate made out of living thorns, a tree that drinks your blood, and a river with birds that call to you in human screams.

Assigned, (De)limited Desire
Link, with a mishmash of monster weapons and armor pieces, speaks with Kilton, who's wearing his monster lipstick and makeup while managing the front counter of his balloon monster parts business

Flying Shop of Horrors

By Trevor Richardson • October 26th, 2022

Fanaticism, embodiment, and economics have been stitched together to loom dreadful over all. 

Revving the Engine

Mind the Gap

By Caroline Delbert • October 22nd, 2022

In The Gap, you play as neuroscientist Joshua Hayes, who is suffering from a degenerative genetic disease. Caroline speaks with the developers.

Feature Story
From the videogame Imposter, A drawing of a girl with long purple hair on a field of black. She has no face.

Dimensions

By Caroline Delbert • October 21st, 2022

With enough narrative room, you become the monster.

Transpersonal
Screenshot from Iconoclasts, where a ponytailed mechanic in headphones is speaking to some black clad agents sitting in her cozy home. One named Black says "If we all just chose our profession, nothing in this world would ever get done. He just wants balance, my dear."

“There has never been anything smaller than me”: Agent Black, Iconoclasts and the Necessity of Grief

By Aster Shen • October 21st, 2022

Agent Black cannot let go – she literally cannot let go – of the rocket that symbolizes a potential that will never be realised. 

Feature Story
Artwork from the videogame Sunless Skies shows a small Victorian-styled spacefaring vessel approaching a massive circular space station, giving the appearance the smaller ship is about to be swallowed whole.

Whose Body Horror Is It, Anyway?

By Ruth Cassidy • October 21st, 2022

A look at body horror, the just world fallacy, and lungs that turn into glass.

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