I Played It, Like, Twice... Shelf Stability: Good Design Gets Out of the Way in Ex Libris By Orrin Grey • July 29th, 2021 Ex Libris looks complicated, but all the moving parts click together pretty seamlessly, and there are rarely any of those awkward moments where you’re left scratching your head over how one card mechanic interacts with another.
Feature Excerpt Ecstatic Truth in Games By Ben Rueter • July 28th, 2021 What nonfiction games offer if you can find them
Feature Excerpt Mother Loves You: Monstrous Parenthood in Amnesia: Rebirth By Emma Kostopolus • July 27th, 2021 There’s a deeper, more metatextual horror to Amnesia: Rebirth.
Feature Excerpt Podracing Towards an Absent Future By Samuel Kendall • July 26th, 2021 Because Star Wars isn’t really Star Wars anymore.
All the Worlds’ Monsters By Stu Horvath and John McGuire • July 26th, 2021 In which the makers of Dungeons & Dragons get beat to the punch, again.
Paul Raschid on How to Make an FMV Game in the Time of COVID-19 By Drew Byrd • July 13th, 2021 An interview with FMV game director, Paul Raschid.