Dad, I Sacrificed The Babysitter By Chris Dahlen • July 31st, 2012 Chris Dahlen’s kid strikes back in the endless war against babysitters.
Knightmare: Television for the Videogame Generation By Cara Ellison • July 26th, 2012 An epic rhapsody: Cara Ellison sings a song of Knightmares.
Pixel Representations – Journey to the Center of Hawkthorne By Rowan Kaiser • July 26th, 2012 Rowan Kaiser discusses Community‘s “Digital Estate Planning” episode, which seems to have gotten the other-media representation of videogames right.
Fine-Tuned Play By Brendan Keogh • July 24th, 2012 When Brendan Keogh was a kid, he didn’t have a fancy HD TV. He played his SNES through the fuzz and distortion of a half-broken set salvaged from a garage.
You’re All Clear, Kid By Gus Mastrapa • July 20th, 2012 Gus Mastrapa learns that friendships sometimes change for the worse, despite your best efforts.
The Burnt Offering Pain and Play By Stu Horvath • July 20th, 2012 Stu Horvath looks back on his recent wisdom teeth ordeal and the games that got him through it.
A Psychedelic Abyss of Disappointment – Dyad Reviewed By Scott Nichols • July 19th, 2012 Scott Nichols zips through the tunnels of Dyad, only to come out the other side feeling it wasn’t worth the trip.
Pocket Treasures: Tiny Wings 2 By Brendan Keogh • July 17th, 2012 Brendan Keogh feels that it’s not about winning or losing but rather about trying as he reviews Tiny Wings 2.
Turtle Beach’s X42 Gaming Headset Reviewed By Dave Trainer • July 16th, 2012 Dave Trainer reviews the new X42 Wi-Fi gaming headset from Turtle Beach.
Beginnings By Brian Taylor • July 13th, 2012 Every week, Brian Taylor digs through the Unwinnable archives to bring old gems to your attention. This week’s theme, appropriately, is Beginnings.
Learning to Play By Gus Mastrapa • July 13th, 2012 Gus Mastrapa thinks trying to learn Dwarf Fortress is like climbing into the cockpit of a 747. Sometimes there’s nothing wrong with the familiar.
I was a Teenage Sexist By Jenn Frank • July 13th, 2012 When she was little, Jenn Frank wanted to grow up to be Rambo. Things have gotten more complex ever since.
E for Everyone By Richard Clark • July 12th, 2012 Richard Clark learns about gaming inclusiveness at the Smithsonian’s Art of Video Games exhibit.
Last Week’s Comics 7/11/2012 By Brian Bannen • July 11th, 2012 Brian Bannen reviews Ozymandias #1, Earth 2 #3 and Amazing Spider-Man #689 in this week’s edition of Last Week’s Comics.
Mastering Game Exhibits By Brendan Keogh • July 10th, 2012 Brendan Keogh visits the Game Masters exhibition at the Australian Centre for the Moving Image and leaves with more questions than he entered with.
Eat a Videogame Olive By Gus Mastrapa • July 6th, 2012 Gus Mastrapa would like you to open your mind, eat an olive and play Spelunky.
Videogames vs. the World: eXistenZ By Rowan Kaiser • July 5th, 2012 Death to the demoness! Rowan Kaiser examines the treatment of videogame logic in Cronenberg’s cult movie eXistenZ.
Oceans Away! By Chris Dahlen • July 3rd, 2012 Chris Dahlen hates Plants vs. Zombies so much, he had to deceive his 7-year-old son in order to save his own sanity.
Good Boy By Ryan Kuo • June 30th, 2012 Ryan Kuo struggles to find meaning, direction and space in Quake, Fallout 3 and real life.
Delinquent in Miami By Gus Mastrapa • June 29th, 2012 In 1981, young Gus Mastrapa went AWOL in Miami, where he learned about Indiana Jones, arcades – and freedom.
An Appreciation of What We’ve Got By Dennis Scimeca • June 29th, 2012 Dennis Scimeca accompanied a medical mission to Jamaica and came back with a new appreciation for the technology of his everyday life.
Childhood on a Disc By Ray Barnholt • June 29th, 2012 Ray Barnholt describes his four favorite summer vacations – the nostalgic Japanese game series Boku no Natsuyasumi.
A Murder Party, Starrin’ You By Steve Haske • June 28th, 2012 Steve Haske explains what makes Bulletstorm the best kind of vacation game.
Max Payne 3 and the Case of the White Man’s Burden By Earnest "Nex" Cavalli • June 28th, 2012 Earnest “Nex” Cavalli takes a trip to Brazil and discovers the hidden link between Max Payne 3 and American imperialism.
Pocket Treasures: Pocket Planes By Brendan Keogh • June 26th, 2012 For vacation week, Brendan Keogh flies the friendly skies as he reviews Pocket Planes from NimbleBit.
What I’ve Brought on My Summer Vacations By Michael Edwards • June 26th, 2012 Mike Edwards reminisces about vacations gone by and the books and games he brought to pass the time.
The Button that Pushes Itself By Gus Mastrapa • June 22nd, 2012 Gus Mastrapa can only push the button for so long.
Gamatria: A Mystical Deconstruction of Fez By Stu Horvath • June 21st, 2012 When Stu Horvath saw Renaud Bédard’s technical post-mortem for Fez, he fell down a rabbit hole of mysticism and revelation.
Pocket Treasures: Mini Mix Mayhem By Brendan Keogh • June 19th, 2012 Brendan Keogh plays with his whole body as he scrambles to keep up with Mini Mix Mayhem.
Minecraft and the Ends of Things By Charles Francis Moran VI • June 19th, 2012 Chuck Moran reflects on Minecraft, creating and the ends of things.
The Aesthetic Failure of Okami By Jordan Mammo • June 18th, 2012 Jordan Mammo examines how Okami fails the aesthetics of the Asian art style that inspired it – and catches a glimpse of the sublime game that could have been.
Unwinnable vs. E3 2012 By Team Unwinnable • June 15th, 2012 Ever wonder what it is like to cover E3 as a gaming journalist? Unwinnable went and filmed everything so you didn’t have to.
E3 2012: Endless Violence By Brian Taylor and Stu Horvath • June 15th, 2012 Brian Taylor monologues on E3 and the culture of videogame violence.
E3 2012: Mark of the Ninja By Brian Taylor • June 15th, 2012 Brian Taylor channels his inner assassin as he swoons for Klei’s upcoming side-scrolling stealth game, Mark of the Ninja.
E3 Needs a Reboot By Gus Mastrapa • June 15th, 2012 This game industry is overly commercial, too violent and, worst of all, boring. Gus Mastrapa wants a reboot.
It Made Me Want to Drown Things – Thoughts on My Beloved Tomb Raider By Cara Ellison • June 14th, 2012 Cara Ellison muses on the problematic way Tomb Raider sexualizes Lara Croft’s suffering.
E3 2012: Chuck vs. the “Booth Babes” By Team Unwinnable • June 14th, 2012 So long as E3 has booth babes, Unwinnable will have Chuck there to test the limits of their patience.
E3 2012: The Last of Us By Steve Haske • June 14th, 2012 Steve Haske was mostly disappointed by E3 2012, but the grim realities of Naughty Dog’s The Last of Us were a saving grace.
E3 2012: The ZombiU Bachelor of Arts By Sam Machkovech • June 14th, 2012 Sam Machkovech goes hands-on with ZombiU and scares himself silly.
Burdens with Friends By Richard Clark • June 14th, 2012 Richard Clark thought Words with Friends and Carcassonne were the perfect asynchronous gaming experience – until the weight of responsibility set in.