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A screenshot from Timemelters, where the lead character holds a hand ringed with light to send energy against a horde of charged zombies heading her way while the moon hovers overhead and a spooky building lurks behind

Melting Time With Autoexec Games

By Elijah Beahm • March 27th, 2024

“Our players really love overcoming challenges. Forming a great strategy, incorporating all your echoes, slowly watching it come together. It’s been incredible to see people play. I don’t think there’s a better feeling as a game dev.”

Feature Excerpt
Key art from The Last Guardian showing the player character offering a feather to the Trico, a large winged creature with the sweetest face.

Ueda, Buddha & Me

By Perry Gottschalk • March 27th, 2024

Don’t come to these games as experts of others, come to these games as someone who has never played one.

Caverns of Thracia

By Stu Horvath and John McGuire • March 25th, 2024

Are you brave enough to face the Minotaur King?

Letter from the Editor

Unwinnable Monthly – March 2024

By David Shimomura • March 19th, 2024

In which I lay the groundwork for spring/summer surprises.

Mystic Punks, Part Two

By Stu Horvath and John McGuire • March 18th, 2024

The squares still ain’t gonna save the day.

Here's the Thing
A scene from Disney's Tangled shows Rapunzel interrogating Finn, who she's got tied to a chair with her hair.

I Might Be Done with Dreams

By Rob Rich • March 15th, 2024

Rob reflects on his previous hopes and dreams, as well as why he doesn’t really have any more of them now. (But not in a depressing way, promise!)

Forms in Light
The Portal villain GLaDOS, a giant black and white robotic arm, hangs from the ceiling awaiting a final fight with the player.

Weaving the Bountiful Threads of Being

By Justin Reeve • March 14th, 2024

At what point does a bucket of bolts begin being a person? Does it ever?

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