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A screenshot of Emily is Away

Turn of the Zillennial

By Perry Gottschalk • April 12th, 2024

This is the real lesson of Emily is Away and the series as a whole. It isn’t a statement that over time, friendships fade. It’s that the experiences you have with them are vastly more personal than who you were at the time.

Forms in Light
A photograph of the Louvre Pyramid at night, the glass lit from below so the pyramid shines against the dark blue sky.

Disdain and Devotion

By Justin Reeve • April 11th, 2024

Similar to how some videogame levels have been criticized but later hailed as masterpieces, many buildings have transcended their initial criticism to become beloved landmarks.

Casting Deep Meteo
A negative-space cutout of Mega Man superimposed over a red-filtered photograph of a drummer playing a hi-hat, their sticks a blur of motion.

Mega Man X Doesn’t Begin Until Dr. Light Sings “My Blue Suit”

By Levi Rubeck • April 9th, 2024

Gamers have some idea of flow state but we do not debase ourselves with general gamerisms here.

Brain Scratch
A screenshot from Hands, with a giant goldfish floating in front of a woman holding up her hand holding another hand that's ready for the player's hand walking on the first and second finger to head that way for a handshake. There's an alternate hand to shake on the right hand side on top of an old television

Puzzling-er and Puzzling-er

By Steven Nguyen Scaife • April 8th, 2024

Do the really good puzzle games pull more players than normal through to the very end, able to string them along with the pure thrill of discovery and positive reinforcement?

Dragon’s Lair

By Stu Horvath and John McGuire • April 8th, 2024

There may be a million ways to die, but you’re probably only going to see the first two or three.

Area of Effect
Heavy blue curtains, drawn across a stage.

Some Questions I Personally Find Interesting About Paint

By Jay Castello • April 5th, 2024

Cloud Strife might be a cleric. Yes, sorry, I’m talking about the yellow paint.

I Played It, Like, Twice...
a close up shot of the game Super Boss Monster, featuring a library area and a hideout area with minion meeples standing there as well as some dungeon room cards like Kobold Union and Puzzle Door

But Not Too Bold: Building a Better Dungeon in Boss Monster

By Orrin Grey • April 3rd, 2024

The real draw of both Boss Monster and Overboss is the low-res pixel art of side-scrolling dungeon rooms (in the former case) and top-down overworlds (in the latter).

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