The Twenty-Sided Tavern By Stu Horvath and John McGuire • October 21st, 2024 Dungeons & Dragons makes it to (off) Broadway!
Letter from the Editor Unwinnable Monthly – October 2024 By David Shimomura • October 18th, 2024 The suburbs, they’ll getcha!
To Be a Wild Animal By Samantha Trzinski • October 17th, 2024 “It’s a lovely morning in the village, and you are a horrible goose.”
Here's the Thing I’m in This Game and I Don’t Like it By Rob Rich • October 16th, 2024 Rob’s noticed some odd parallels between him and a particular character from Hoyoverse’s Zenless Zone Zero, and it’s not who you’d think.
Forms in Light Building Danger By Justin Reeve • October 16th, 2024 By treating enemies as architectural elements, Doom creates rich and engaging gameplay that goes beyond the static design of its levels.
Lords of Creation By Stu Horvath and John McGuire • October 14th, 2024 What RPG allows you to travel to the future to team up with the ghost of John Brown to violently overthrow corporate taskmasters?
Area of Effect Molokhia By Jay Castello • October 9th, 2024 I wish I knew my grandmother’s recipes. I wish I hadn’t been taught to be mean to her about them.
I Played It, Like, Twice Everyone’s Heard the Stories: Dungeon Crawling in the Haunted Heartland with The Ghosts Betwixt By Orrin Grey • October 8th, 2024 The Ghosts Betwixt takes a cue from Stranger Things to tell a story set in the “1990s haunted heartland”
The Ambivalence of Resistance By Zonghang Zhou • October 7th, 2024 Once these antagonizing powers are crushed, the rationality that sustains and justifies our actions will be accordingly diluted and quickly absorbed.
Who Deserves the Future? By Jonathan Fenn • October 4th, 2024 Kingdom of the Planet of the Apes highlights the lack of conviction from which post-apocalyptic stories often suffer, in their insistence in constantly refocusing on humanity’s story.