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Art from Dragon Age: The Veilguard shows the adventuring party standing in a large ruined temple, staring out across a lush and green valley.

Bio Domes

By Phoenix Simms • August 8th, 2024

Dragon Age: Veilguard is being released during a period of global climate change, which makes some players view the game and its devotion to world building with an ecological slant.

Here Be Monsters
An oil rig, far out on stormy seas.

HR is Having a Field Day: Still Wakes the Deep as the Lovecraftian Banal

By Emma Kostopolus • August 7th, 2024

Still Wakes the Deep is essentially just being stuck in Hell with all your worst coworkers.

a cropped screenshot from Children from the Sun with a young person crouched and looking through a sniper rifle scope past trees into a clearing with cars and buildings on fire

Confronting our Perverse Pleasures with Children of the Sun and Life Eater

By Ryan Wagahoff • August 5th, 2024

Videogames love to dehumanize enemies (it’s much easier to feel OK about killing a masked goon than it is to kill a unique person with a face) but are rarely interested in drawing this to the player’s attention.

Casket of Souls

By Stu Horvath and John McGuire • August 5th, 2024

Don’t forget to bring a mirror!

A crop of some key art for Metro 2033 Last Light, with a soldier in black with a gas mask and helmet and handmade firearm crawls through the ruined buildings of post apocalypse Moscow

The Grimy Optimism of the Metro Series

By J.M. Henson • August 2nd, 2024

There’s a sense of forward momentum in the tunnels.

Past Presence
Key art for 1000xRESIST featuring a young woman's pensive face seen in profile through the face shield of a space helmet.

Most Media Memory-Holed the Pandemic. Not 1000XRESIST

By Dr. Emily Price • August 2nd, 2024

Playing 1000xRESIST means stepping into the shoes of an observer to millions of people finding out in real time they’ve been exposed to a disease there’s no way to stop.

Barony

By Stu Horvath and John McGuire • July 29th, 2024

Surely a time machine was involved in the development of this game.

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