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A Brief History of Storytelling in Videogames

By Bee Tee Dee • July 27th, 2010

Bee Tee Dee takes a hilarious look at storytelling (and the lack thereof) in videogames for his first Unwinnable comic strip.

Finish Him! No Encore!

By Charles Francis Moran VI • July 23rd, 2010

Fifteen years ago, Mortal Kombat: Live Tour launched a 200 show tour at Radio City Music Hall. Seriously. We aren’t making this up.

James Bond Needs an Open World Videogame

By Michael Sheridan • July 19th, 2010

James Bond, the videogame! Seems simple enough, right? Yet no one’s gotten it right. What the heck?!

It is pitch black. You are likely to be eaten by a grue.

By Stu Horvath • July 16th, 2010

Unwinnable takes a look at the five best unwinnable situations, be they weird, infuriating or just plain amusing.

True Rock Band Videogames

By Charles Francis Moran VI • July 13th, 2010

There was a time that rock bands would lend their name and likeness to video games that were not necessarily music based experiences. Here are five bands that made games about their rock band, before Rock Band.

Venture Logo

Antique Critique: Venture

By Stu Horvath • July 7th, 2010

When Stu Horvath is on a vintage game kick, he finds himself returning again and again to an old favorite: Exidy’s classic Venture for ColecoVision.

Mass Effect

McFly Style: Don’t Fear the Reapers in Mass Effect

By Charles Francis Moran VI • June 29th, 2010

Lots of people loved Mass Effect; three years ago, at least, they loved it. If it came out today, I don’t think it could be embraced the way it once was. Does Mass Effect suffer from the complaints that some people have about watching old movies?

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