Sears Wish Books, 1982-84 (Remastered) By Stu Horvath and John McGuire • December 26th, 2022 A rerun! This week, we dial it back to December 24, 2018, and our episode on the Sears Wish Book.
Revving the Engine How Dracma Studios is Lighting Its Own Path With Candle Knight By Ben Sailer • December 22nd, 2022 Mexico-based Dracma Studios is creating more than just an intriguing platformer with Candle Knight. They’re lighting a path forward for themselves (and developers across Latin America).
Friction Burns Power Without Control In Pentiment By Ruth Cassidy • December 21st, 2022 Pentiment is a game about the changing balance of social power, and this uncomfortable dinner sets the stage for how even words are catalysts of change.
Made of Lines and Vines Sands That Set Planets Apart By Saniya Ahmed • December 20th, 2022 Sable is a desert of mystery, technological science, and whimsicality.
Here's the Thing The End of Return to Monkey Island By Rob Rich • December 19th, 2022 After reaching the end of the latest Monkey Island game, Rob was surprised by how hard he was hit by the ending.
Forms in Light Anatomy of an Airplane By Justin Reeve • December 19th, 2022 This might be the moment to take an architectural approach to the best warbird of them all, the P51 Mustang.
Dragonroar By Stu Horvath and John McGuire • December 19th, 2022 Cry havoc and let slip the hedgehogs of war!
Casting Deep Meteo Ghost of Tsushima and the Cutting Word By Levi Rubeck • December 16th, 2022 Reading poetry becomes work; writing poetry is meant to be freedom unbound.
Brain Scratch Lonely Heart of the Cards Club By Steven Nguyen Scaife • December 14th, 2022 The one Lord apparently has better things to do than stop the scavenger hunt for a forbidden trading card collection.