Fantasy Gamer’s Compendium By Stu Horvath and John McGuire • January 16th, 2023 Third party publishing, ’80s-style.
Insert Coin A Tale of Two Relics By Madison Butler • January 13th, 2023 Comparing and contrasting 2022’s The Case of the Golden Idol and 2018’s Return of the Obra Dinn.
Pentiment: Thirteen Ways to Look at a Murder By Francisco Dominguez • January 10th, 2023 Once you’ve dismantled religious conviction and the formative myths behind a place’s existence, what comes next?
Open World Two Deaths By Edward Smith • January 9th, 2023 What I see I guess in all this are microcosmic pictures, metaphors, illustrations of how goddamn unknowable everything seems nowadays.
Dungeons & Dragons Third Edition By Stu Horvath and John McGuire • January 9th, 2023 The great revival? A natural progression? Or something in-between?
Three Paths Towards Approaching Mental Illness in Videogames By Kurt Grunsky • January 6th, 2023 These games differ greatly in their approaches, but each provides its own alternative to the more common portrayals and could be said to focus more on the broader theme of “living with mental illness.”
2012: The Shooter’s Overlooked Apex By Van Dennis • January 4th, 2023 While 2012 didn’t quite have one singular release that set the world on fire or dominated the discourse, it still stands out because of just how many gems it had that’ve aged incredibly well and continue to affect the medium and industry a decade later.
The Rust Monster (Remastered) By Stu Horvath and John McGuire • January 2nd, 2023 A rerun! This week, we dial it back to November 18, 2019, and our episode on the Rust Monster.
Exploits Feature Unpacking By Krista McCay • January 2nd, 2023 Objects they keep, objects they part with…