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The Devil and the D20

By Tim Mucci • February 23rd, 2012

Tim Mucci, the Tabletop Wizard, delves into the alleged sinister and soul-stealing effects of Dungeons & Dragons.

Story Does Matter

By Gus Mastrapa • February 17th, 2012

Gus Mastrapa wants his videogames to have stories – otherwise, they’d be like movies without a soundtrack.

Happy Valentine’s Day From Skyrim

By Matt Marrone • February 14th, 2012

My Dearest Ysolda…

An Appreciation of Attention to Detail

By Team Unwinnable • February 14th, 2012

Erika Haase discusses 2008’s Prince of Persia and why she thinks it’s the best game in the series.

Rookie of the Year: Temple of Zoom

By Matt Marrone • February 13th, 2012

The Rookie of the Year plays Temple Run for iOS – the scourge of all New York City schoolteachers.

A Conversation with Game Developer Jake Elliott

By Jenn Frank • February 10th, 2012

Jenn Frank interviews game developer Jake Elliott and discusses his work, pixel art and the angst of holding one’s breath under digital water.

Kickstarter is Making Us the Executives

By Gus Mastrapa • February 10th, 2012

Down with the Suits! Gus Mastrapa thinks Tim Schafer and Double Fine have proved that there is a better way to make and sell creative work via sites like Kickstarter and Bandcamp.

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