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We Can’t Have Dreams

By Jordan Mammo • May 7th, 2012

Jordan Mammo talks to game designer Sun Park of Turtle Cream about his first game, Sugar Cube: Bittersweet Factory, indie development in South Korea and protesting unfair government gaming laws in his home country.

Nascentes Morimur: Sine Mora’s Narrative Senselessness

By Steve Haske • May 4th, 2012

Steve Haske revels in the despair of Sine Mora.

Escape to the Theater of Magic

By Gus Mastrapa • May 4th, 2012

Gus Mastrapa explains what it is like to be caught under the spell of a pinball game.

Rise of the Existential Crisis: How One Woman Nearly Never Finished a Book Review

By Jenn Frank • May 3rd, 2012

Anna Anthropy’s book Rise of the Videogame Zinesters gets the Jenn Frank treatment.

Pocket Treasures: Ski Safari

By Brendan Keogh • May 1st, 2012

Brendan Keogh is riding the yeti in Ski Safari. No, that isn’t a euphemism.

The Burnt Offering

Forking Paths

By Stu Horvath • April 27th, 2012

Stu Horvath ponders how he sees himself, and how the world sees him. And you.

Esther’s Bones

By Katie Williams • April 27th, 2012

Katie Williams explains how Dear Esther was the last heartbeat in her dying relationship.

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