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No Black T-Shirts

By Gus Mastrapa • February 1st, 2013

It is time to stop calling games a young medium and start looking back.

Multi-Play

By Grant Howitt • January 31st, 2013

Grant Howitt explains how to make friends with videogames.

Father Knows Best

By Cassandra Khaw • January 31st, 2013

Cassandra Khaw discusses the notion of the overachieving parent and Borderland 2‘s Handsome Jack.

The Ocarina of Time Gone By

By Jill Scharr • January 29th, 2013

Jill Scharr reminisces about her first videogame and why she’ll never play it again.

It Never Ends

By Teddy Diefenbach • January 29th, 2013

In his Unwinnable debut, game designer Teddy Diefenbach talks about fedoras and denouements – neither of which he’s yet been able to pull off.

Stretched Thin

By Dennis Scimeca • January 25th, 2013

Dennis Scimeca has too many beginnings and not enough endings.

A Good Start

By Gus Mastrapa • January 25th, 2013

We often want games to hit the ground running, but Gus Mastrapa makes a case for the ones that dare to make us stop to smell the roses.

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