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One City, Ten Races, Countless Losers

By Filipe Salgado • July 25th, 2013

Filipe Salgado spends a day at the track.

Who’s Afraid of Virginia Cousland?

By Mark Filipowich • July 23rd, 2013

Mark Filipowich feels that privileged people have as much to gain from experiencing underrepresented videogame perspectives as anyone.

Building Babycastles

By Andrew Freedman • July 18th, 2013

Andrew Freedman explores the origins of Babycastles, New York’s own DIY indie game collective.

Now! Fight Your Rival!

By Zavian Sildra • July 16th, 2013

A mutual urge to compete pushes Zavian Sildra and friend’s Street Fighter training ever forward.

Giving Back

By Jane Riley • July 15th, 2013

Jane Riley argues the constructive points of Animal Crossing‘s idyllic, community-driven experience.

Grand Theft Auto Grumps

By Gus Mastrapa • July 12th, 2013

Sure, the Grand Theft Auto games are clunky, have too much story and are juvenile. That’s what makes them great.

The Witness

By Stu Horvath • July 11th, 2013

Stu Horvath wonders how the violence in The Last of Us would feel if we played Ellie instead of Joel.

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