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Unwinnable Presents: The McMaster Files – Episode 2: Tim Stellmach and Chris Siegel

By Jason McMaster • September 15th, 2015

Jason McMaster talks to former Looking Glass developers Tim Stellmach and Chris Siegel about their new project Underworld Ascendant.

Four Dollars an Hour

By Thos. West • September 14th, 2015

“…what he is afraid of is literally being made into a mechanical thing. The player notes that he has, in learning how to play the game, mechanized himself.”

The Burnt Offering

None Up

By Stu Horvath • September 11th, 2015

My gran, my mother’s mother, is dying. All I can think about are extra lives.

An Open Field

By Ansh Patel • September 8th, 2015

“Even if we had another chance, another life to live, we would make mistakes again. Maybe the same ones.” Ansh Patel discusses physical and virtual death.

Rookie of the Year

Your Game Just Wants Some Space

By Matt Marrone • September 7th, 2015

“We all know what it’s like to need a videogame. But what about when a videogame no longer needs you?” Matt Marrone on Fallout Shelter and the self-playing game

The Burnt Offering

Shakespeare in Wrist Blades

By Stu Horvath • September 4th, 2015

The people who are making the new Macbeth movie are the same people who are making the Assassin’s Creed movie. Yes, you read that right.

Animal Crossing is a Cracked Mirror

By Steven Messner • September 3rd, 2015

“Cinders became more than a village. It was a canvas for Brittany and I to paint on together.” Steven Messner and his wife escape with Animal Crossing.

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