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Forza Horizon 3 in Australia

Forza Horizon 3 and the Australian Stereotype

By Matt Sayer • June 21st, 2016

The Land Down Under is more than just boomerangs and barbecued shrimp.

The Dad Pad Isn’t as Patronizing as It Seems

By David Shimomura • June 20th, 2016

Let’s hear it for the dads who spent Father’s Day playing FIFA in Two Button Mode. It may not just be for dads, though.

Memories of a Childhood Artifact From 6180 the moon

By Jose Cardoso • June 16th, 2016

It’s a big solar system where everyone wants something, and the Moon is caught in the middle.

Battlefield 1 Ain’t Much of a WWI Game

By Matt Sayer • June 16th, 2016

Why bother setting your game in WWI when it’ll play like any other time? Is dying of infected trench foot THAT much fun?

Disengage the Simulator

By David Shimomura • June 15th, 2016

David gets post-modern as he wrestles with the idea of being a video game. You are tearing me apart, Elon!

Diary of a 1st-time Interactive Fiction Developer

By Declan Taggart • June 13th, 2016

Part Three: prototypes are made. Banks get robbed.

The Two-Sided Invitation of Cartoon Aesthetics

By Jose Cardoso • June 10th, 2016

Bob’s not your everyday hero, but his battles against pollen and fungus are no less daring.

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