Through the Keyhole: The Cuboidal Life of a Quadrilateral Cowboy By Declan Taggart • August 26th, 2016 This week Loyd Grossman is going Through the Keyhole into the world of Quadrilateral Cowboy. And remember- Loyd has no idea whose home he’s visiting.
Beyond a Theme: Choosing the Right Game By Sam Desatoff • August 25th, 2016 Still not playing board games? Here’s your beginner’s guide on what to look for in the gaming shop.
Dreading Long Games By Dominic Preston • August 24th, 2016 I didn’t want to have to leave like this. You deserve someone that can give you more time. It’s not you, Solus Project, it’s me.
The Solus Project: Survival at its Fittest By Matt Sayer • August 23rd, 2016 The Solus Project makes a good case for superficial survival, because you don’t have to starve to have fun.
What We Talk About When We Talk About Video Game Delays By AJ Moser • August 22nd, 2016 What are we really doing when we want to talk about games being delayed time and time again?
The Maturity In Video Game Absurdity By Matthew Byrd • August 22nd, 2016 Games are growing up, and they’re learning it’s okay to poke fun at yourself.
No Man’s Sky: More Ambitious Than We Thought? By Charles Singletary • August 19th, 2016 You’d think an infinite amount of planets to explore would be the only feature you need to impress, but Hello Games continues to push the envelope with No Man’s Sky.