Backlog The Fear in a Handful of Dust By Gavin Craig • November 1st, 2016 “My fears are mundane things. I grew out of ghosts and monsters long ago…”
Dino Rex By Corey Milne • November 1st, 2016 “Dino Rex is more than just a silly homage. It acts as…a time capsule from back in the distant past of 1992. When we saw dinosaurs quite differently from today.”
Revving The Engine: Perception By Stu Horvath • October 31st, 2016 Stu Horvath talks with Irrational Games vet Bill Gardner about his new project, Perception, a first person game that follows a blind woman into a horrific mystery.
Remembering Fallout: The Original Post-Apocalyptic Experience By Khee Hoon Chan • October 20th, 2016 The fan mod Fallout 1.5 Resurrection is out, so let’s remember what made the original wasteland great.
The Curse of the Collectibles By Matt Sayer • October 18th, 2016 Whether you like them or not in the N64/PS1 days, collectibles have now been boiled down to tedium and padding.
Westworld is Full of Monsters, They’re the Guests By David Shimomura • October 18th, 2016 Westworld is a lot more like Hostel than it is Red Dead Redemption.
Mafia III and The Difficulty Of The Videogame Mixtape By Matthew Byrd • October 14th, 2016 Effectively using music in videogames is a completely different beast from nailing a music in a film.