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The Fear in a Handful of Dust

By Gavin Craig • November 1st, 2016

“My fears are mundane things. I grew out of ghosts and monsters long ago…”

Dino Rex

By Corey Milne • November 1st, 2016

“Dino Rex is more than just a silly homage. It acts as…a time capsule from back in the distant past of 1992. When we saw dinosaurs quite differently from today.”

Revving The Engine: Perception

By Stu Horvath • October 31st, 2016

Stu Horvath talks with Irrational Games vet Bill Gardner about his new project, Perception, a first person game that follows a blind woman into a horrific mystery.

Remembering Fallout: The Original Post-Apocalyptic Experience

By Khee Hoon Chan • October 20th, 2016

The fan mod Fallout 1.5 Resurrection is out, so let’s remember what made the original wasteland great.

The Curse of the Collectibles

By Matt Sayer • October 18th, 2016

Whether you like them or not in the N64/PS1 days, collectibles have now been boiled down to tedium and padding.

Westworld is Full of Monsters, They’re the Guests

By David Shimomura • October 18th, 2016

Westworld is a lot more like Hostel than it is Red Dead Redemption.

Mafia III and The Difficulty Of The Videogame Mixtape

By Matthew Byrd • October 14th, 2016

Effectively using music in videogames is a completely different beast from nailing a music in a film.

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