Kyofu no Sekai Brings the Twisted Worlds of Junji Ito to Life By Khee Hoon Chan • January 17th, 2017 Kyofu no sekai, an in-development card-based videogame about cosmic horror, has captured the enigmatic spirit of Ito’s stories extraordinarily well.
The Road to Pokémon World By David Shimomura • January 16th, 2017 Pokémon Sun and Moon is a balm in a sea of aggression.
Mystery Land: Ruined By Luck? By Jose Cardoso • January 13th, 2017 Jose Cardoso breaks down the design of the contentious Mario Party 2 board: Mystery Land.
Duel of the Fates By Sam Desatoff • January 12th, 2017 Star Wars: Destiny may very well be the game that gets me back into collectible card games.
My Abusive Relationship With The Witness By Matthew Byrd • January 12th, 2017 Puzzles in The Witness are designed to break you. They’re similar to a Dark Souls‘ boss fight in that way.
Persistence of T.I.M.E. By Jason McMaster • January 12th, 2017 What might sound like an old Quantum Leap episode is the entire crux of the game – jumping back in time to make sure things go the way they should.
Pokémon Is Trapped In An Identity Crisis By Matt Sayer • January 10th, 2017 Now more than ever, the Pokémon games can’t decide what they are. Are Pokémon weapons, or are they our friends?