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Kyofu no Sekai Brings the Twisted Worlds of Junji Ito to Life

By Khee Hoon Chan • January 17th, 2017

Kyofu no sekai, an in-development card-based videogame about cosmic horror, has captured the enigmatic spirit of Ito’s stories extraordinarily well.

The Road to Pokémon World

By David Shimomura • January 16th, 2017

Pokémon Sun and Moon is a balm in a sea of aggression.

Mystery Land: Ruined By Luck?

By Jose Cardoso • January 13th, 2017

Jose Cardoso breaks down the design of the contentious Mario Party 2 board: Mystery Land.

Duel of the Fates

By Sam Desatoff • January 12th, 2017

Star Wars: Destiny may very well be the game that gets me back into collectible card games.

My Abusive Relationship With The Witness

By Matthew Byrd • January 12th, 2017

Puzzles in The Witness are designed to break you. They’re similar to a Dark Souls‘ boss fight in that way.

Persistence of T.I.M.E.

By Jason McMaster • January 12th, 2017

What might sound like an old Quantum Leap episode is the entire crux of the game – jumping back in time to make sure things go the way they should.

Pokémon Is Trapped In An Identity Crisis

By Matt Sayer • January 10th, 2017

Now more than ever, the Pokémon games can’t decide what they are. Are Pokémon weapons, or are they our friends?

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