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Badly Damaged: Weapon Durability in Breath of the Wild

By Sam Desatoff • April 27th, 2017

“Instead of providing a sense of variety in combat, you find yourself hoarding weapons for fear of losing them.”

List-O-Mania, April 2017

By Team Unwinnable • April 25th, 2017

Need a book to read, a game to play or a playlist to listen to? Unwinnable’s got you covered with our April recommendations.

Video Games Shouldn’t Have Expiry Dates

By Matt Sayer • April 25th, 2017

“If we don’t start giving the present as much attention as we do the future, we’re never going to have a past to look back to.”

The Significance of Alt-J’s Psychedelic Web Game

By Khee Hoon Chan • April 25th, 2017

It’s fascinating to see how videogames are gradually becoming part of a collaborative whole in an artist’s arsenal of expressions.

Revving the Engine: Nebula

By Stu Horvath • April 20th, 2017

There’s something under the ice of Europa. Can you survive it?

Unwinnable Monthly – April 2017

By Stu Horvath • April 19th, 2017

What’s going on with Unwinnable in April? Everything, naturally.

The Case For Style as Substance

By Matthew Byrd • April 13th, 2017

In Persona 5, even doing your laundry is accompanied by unique melodies and outrageous animations not found anywhere else in the game.

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