Here's the Thing Fighting Depression With Farming Simulator By Rob Rich • December 13th, 2024 It wasn’t until recently that Rob figured out why Farming Simulator became his go-to game during a particularly rough mental patch.
Where are the Games for Children? By J.M. Henson • December 11th, 2024 There is no greater void in the current market than games intended for children.
Casting Deep Meteo UFO 50 Serves Perfect Slices of Nostalgia By Levi Rubeck • December 10th, 2024 Barbuta is the kind of game that most Steam ghouls would perhaps buy, wring out for half an hour, and request a refund.
Chasing Nothingburgers? By Alina Kim • December 9th, 2024 SCOOP! EXCLUSIVE! BREAKING (derogatory)! With love from Pokémon Emerald.
Fabled Lands By Stu Horvath and John McGuire • December 9th, 2024 Adventure gamebook? How about an adventure gameworld?
The Hubris of Immortality in Haunting Ground By Charalambos Papoutsis • December 4th, 2024 Azoth would, therefore, appear to be an allegory for Fiona’s womb, but this is a red herring.
Past Presence Dragon Age is Forever By Dr. Emily Price • December 4th, 2024 If one of the biggest criticisms of Inquisition is that it overstays its welcome, then one of its best qualities is that it lets you live inside the dream for as long as you want.
Shadows of Worlds Unto Themselves By Jonathan Fenn • December 3rd, 2024 A big limitation of videogame ecosystems is their strong focus on predation and conflict.
Top Secret: New World Order By Stu Horvath and John McGuire • December 2nd, 2024 Hone that tradecraft, or you’ll find out what they do to spies around here…
Funeral Rites Daily Commute: An Examination of Arkos and The Forest Primordia By Emma Kostopolus • November 27th, 2024 John Kordosh wants his players to focus on the events unfolding around them, rather than counting metrics for meta-game functionality.