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The Privilege of Play and Other Topics

By Stu Horvath and John McGuire • March 16th, 2026

Another collection of chit-chats.

Here's the Thing
A screenshot from Pathologic 2 shows the player character's hands holding a revolver. Two figures in dark clothing approach on a cobblestone street, at least one ready to fight.

I Can’t Stop Thinking About Pathologic 2

By Rob Rich • March 12th, 2026

The fact that a videogame can make me think about these kinds of dilemmas on both a moral and mechanical level is utterly fascinating.

Forms in Light
Seen from above, Link falls through the Hyrule sky, arms and legs outstretched.

Staying Aloft

By Justin Reeve • March 11th, 2026

Gliding in Tears of the Kingdom is less about getting somewhere than agreeing to fall in a particularly coordinated manner.

Casting Deep Meteo
A screenshot from Lanesplit shows a first-person perspective of a motorcycle ride on a highway at night.

The Joy of Focus

By Levi Rubeck • March 10th, 2026

The premise is taut – you’re riding a fast motorcycle through one highway or another, at dusk or dawn, racking up points by weaving as closely around traffic with as much speed as possible.

A photograph of painted miniatures of the characters from Dragon Quest VII all looking dazed and doll like

Dragon Quest VII and Reimagining the Critic in 2026

By Luis Aguasvivas • March 9th, 2026

We must kill the content creator inside of us that has taken over our being like a body snatcher.

Mythic Britain & Ireland

By Stu Horvath and John McGuire • March 9th, 2026

Exploring a country still all mystery.

Area of Effect
Artwork from Cairn shows Aava sitting inside her tent on a starry night, preparing to cook with a small camp stove.

Mountain of False Metaphor

By Jay Castello • March 6th, 2026

Cairn constantly uses imagery that doesn’t signify what it claims to.

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