Checkpoint A Glance Back By Corey Milne • May 17th, 2018 Corey Milne, an Irishman, looks at the portrayal of Irishness in videogames.
Backlog Quick Takes By Gavin Craig • May 17th, 2018 Gavin reveals a perhaps troubling obsession with mobile games in a short survey of what he’s been playing lately.
Unwinnable Monthly – May 2018 By Stu Horvath • May 17th, 2018 Team Unwinnable locked Stu in the janitor’s closet this month, just long enough to bring you a Mass Effect theme issue.
E-soterica Exploring Spaces in These Indie Platformers By Khee Hoon Chan • May 15th, 2018 In most platformers, we waffle a little, and then take a leap of faith from one scaffolding to the next, and perhaps over a deadly pit of lava and spikes.
Revving the Engine Research and Destroy By Stu Horvath • May 9th, 2018 Unwinnable chats with Impossible Industries about their forthcoming action/strategy game Research and Destroy.
How One of the Best 16-bit Soundtracks was Lost to Time By Zach Newcastle • May 9th, 2018 An increasingly popular narrative is that of the tortured auteur. A singular genius performing tireless alchemy to produce art beyond our mortal comprehension. But I’ve grown tired of that story, I don’t want any more heroes.
Boyfriend Dungeon Weaponizes Cuddles By Levi Rubeck • May 9th, 2018 Boyfriend Dungeon wears a dating sim on its sleeve but bears a dungeon crawler as its beating heart.