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Checkpoint

A Glance Back

By Corey Milne • May 17th, 2018

Corey Milne, an Irishman, looks at the portrayal of Irishness in videogames.

Backlog

Quick Takes

By Gavin Craig • May 17th, 2018

Gavin reveals a perhaps troubling obsession with mobile games in a short survey of what he’s been playing lately.

Unwinnable Monthly – May 2018

By Stu Horvath • May 17th, 2018

Team Unwinnable locked Stu in the janitor’s closet this month, just long enough to bring you a Mass Effect theme issue.

E-soterica

Exploring Spaces in These Indie Platformers

By Khee Hoon Chan • May 15th, 2018

In most platformers, we waffle a little, and then take a leap of faith from one scaffolding to the next, and perhaps over a deadly pit of lava and spikes.

Revving the Engine

Research and Destroy

By Stu Horvath • May 9th, 2018

Unwinnable chats with Impossible Industries about their forthcoming action/strategy game Research and Destroy.

A computer screen for a console showing japanese text, a skyline and the text "mega anser" in bright blue.

How One of the Best 16-bit Soundtracks was Lost to Time

By Zach Newcastle • May 9th, 2018

An increasingly popular narrative is that of the tortured auteur. A singular genius performing tireless alchemy to produce art beyond our mortal comprehension. But I’ve grown tired of that story, I don’t want any more heroes.

A thin femme person with dark brown hair standing in front of a painterly green brushy background.

Boyfriend Dungeon Weaponizes Cuddles

By Levi Rubeck • May 9th, 2018

Boyfriend Dungeon wears a dating sim on its sleeve but bears a dungeon crawler as its beating heart.

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