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Long Live Emulators

By David Shimomura • July 18th, 2016

The implications the NES Classic Edition has on games preservation are massive.

Burning Down In-Game Chat is a Good Idea

By David Shimomura • July 14th, 2016

What do we actually gain from in-game chat other than a feed of anger, racial slurs, homophobia and implications about our mothers?

Pokémon Go Succeeds Where it Counts

By Harry Rabinowitz • July 13th, 2016

Despite freezes, crashes and server problems, Pokémon Go has been a massive success.

Security Forces

Surrounded by Rent-a-Cops: An AR Story

By David Shimomura • July 12th, 2016

Niantic has a history of making people walk like doofuses and attract unwanted attention from cops.

Flying Pirate Ship Feature Image

Diary of a 1st-time Interactive Fiction Developer

By Declan Taggart • July 11th, 2016

Part four: which is best? The ninja, the pirate or the zombie?

Doom credits Feature Image

DOOM’s Credits: A Cut Above the Rest

By Matt Sayer • July 11th, 2016

DOOM knows hot to keep you glued to your seat, even after the game’s over.

Backlog
Star Wars Starfighter Screenshot UM80

Compromises

By Gavin Craig • July 8th, 2016

Gavin dug out the CRT and PS2 to see what the past’s future was like and is quickly seduced by the dark side.

Rookie of the Year
Mario Bros Rookie of the Year Feature Image

All Things Must Pass

By Matt Marrone • July 8th, 2016

Matt is wrestling with letting his beloveds go.

“I Hope You Get Shot”: A Tale of Swatting

By Megan Condis • July 7th, 2016

“In the moments after I received my threat, I was unsure how to proceed. Part of me was absolutely certain that my troll was just that and nothing more” Megan shares her experience with Swatting.

The McMaster Files – Episode 5: Nick Monroe

By Team Unwinnable • July 6th, 2016

Jason gets in P.I. mode for the latest episode of The McMaster Files.

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