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Distant Worlds

By Corey Milne • February 13th, 2019

Launching a 10-month journey to the very edge of known space may not be the safest journey, but for this photographer, it’s worth the risk.

The Bleeps and Bloops of Destiny are Necessary Worldbuilding

By David Shimomura • February 12th, 2019

With everything going on in Destiny and its DLC and successors you’d think that the small, repetitive sounds that eventually become background noise as you’re playing would be easily forgotten.

Collision Detection

Musical Play Without the Peripherals

By Ben Sailer • February 11th, 2019

Resynth goes beyond teaching muscle memory and challenges players much in the same way writing music does.

The McMaster Files

Mooncrash’s Slow Burn Delivers

By Jason McMaster • February 7th, 2019

Jason rarely doubles back to play a game’s DLC. But Prey’s Mooncrash is worth the trip.

Now You’re Playing with Potential

By Levi Rubeck • February 7th, 2019

As an early access cyberpunk game, 2084 currently floats on mists of possibility.

Unmissable: Pilot

By Sara Clemens and David Shimomura • February 6th, 2019

Hey, we finally have a podcast!

The Heavy Footsteps of Resident Evil 2’s Mr. X

By Jeremy Signor • February 6th, 2019

The whiff of threat of him is enough to completely change the game you’re playing, warping your entire awareness around the possibility of him.

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