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Gris and the problem of symbolic hurt

By Malindy Hetfeld • January 14th, 2019

Gris is a beautiful art game that knows it’s beautiful, but it’s metaphors often lack an emotional punch.

Collision Detection

At Least Videogame Advertising Has Grown Up

By Ben Sailer • January 11th, 2019

The days of shit-talking the competition are gone. Now videogame companies demand our attention by . . . just making better products.

Documentary Sunday

The Power of Glove

By Megan Condis • January 10th, 2019

With videogame culture obsessed with retrofuturiusm, it’s only a matter of time before the ultimate nostalgic artifact makes a comeback: the Nintendo Power Glove.

Hardware Digital Body

By Eron Rauch • January 9th, 2019

Eron Rauch reviews the exhibit A Whole Different Ball Game: Playing Through 60 Years of Sports Videogames at the Museum of Moving Image.

Another Look

Corrupted Architecture

By Yussef Cole • January 8th, 2019

In both Bloodborne and The Favourite, wanton avarice rots leaders from within, spreading like a plague to their surroundings.

This Mortal Coyle

Willow

By Deirdre Coyle • January 8th, 2019

Just like Willow from Don’t Starve, Deirdre can’t control what goes on in the world. But she can keep her sanity meter up in the meantime.

Feature Excerpt

Videogames in Kuwait

By David Wolinsky and Tali XOXO • January 7th, 2019

David Wolinsky and Tali XOXO share their impressions of GX and Kuwait Battle Royale.

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