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In the Trenches with Root

By Levi Rubeck • January 17th, 2019

Where Root delightfully succeeds is melding the central conceits of territorial control games like Risk with resource management sims like Settlers of Catan, all blended with the exceptional art of illustrator Kyle FerrinĀ bringing in a whiff of Mouse Guard.

Letter From the Editor

Unwinnable Monthly – January 2019

By Stu Horvath • January 16th, 2019

Welcome to a new year of Unwinnable Monthly. Here’s what is inside the January issue.

A strange building, with spires and grey black windows, set against a pink red sky.

GRIS: Her Journey

By Jeremy Signor • January 16th, 2019

GRIS wants to be Journey, but ultimately learns the wrong lessons and loses its voice.

Backlog

What Was the Question? And Why Do You Ask?

By Gavin Craig • January 15th, 2019

The most complicated question in Mass Effect: do geth units have souls?

Realistic Teen Witch Simulator: A Post-Mortem, Sorta

By Kris Ligman • January 15th, 2019

I tried a new religion and all I got was this lousy Twine game.

Checkpoint

Surviving a Dead Galaxy in Duskers

By Corey Milne • January 15th, 2019

From its mechanics to its setting, Duskers exudes a sense of isolation.

The Burnt Offering

Scimitar

By Stu Horvath • January 15th, 2019

Pronunciation may not be at the front of the player’s mind as they slash through baddies, but it can prompt some interesting discussions.

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