Feature Friday Nights in the Hostile Environment By Rob Haines • March 20th, 2019 British developer PanicBarn’s Not Tonight offers a Brexit-flavored critique of the past ten years of the hostile environment.
Resident Evil 2 Brings the Original Game Design Back From The Dead By Ethan Horn • March 20th, 2019 The game rebuilds the notion of why being stuck in police station during a virus outbreak is a terrifying prospect by increasing the number of verbs available.
Rethinking Action with Devil May Cry 5 By Jeremy Signor • March 20th, 2019 Though very much a Devil May Cry game, 5 hints at a new future for the character action genre.
James Lowder Interview (Plus Call of Cthulhu Goodies) By Stu Horvath and John McGuire • March 18th, 2019 We chat with Chaosium executive fiction editor and RPG industry vet James Lowder. We also discuss the Call of Cthulhu Starter Set and Chaosium’s Lovecraft for Beginning Readers series.
Unmissable: Episode 3 By Sara Clemens and David Shimomura • March 13th, 2019 Yussef Cole sits in to discuss The Favourite, Sunshine vs. Event Horizon, Destiny and more!
Searching for Souls in Reverie By Jeremy Signor • March 13th, 2019 What exactly makes a Dark Souls-like experience? And do we do games a disservice by searching for it?
Collision Detection Tidying Up the Old Videogame Collection By Ben Sailer • March 13th, 2019 Sometimes, stuff’s just gotta go. Even if you loved it.